Publication Details

Bunt, B. S. (2006). Oblique reflections: software art and the 3D game engine. Proceedings CyberGames 2006: International Conference on Games Research and Development (Joint International Conference on CyberGames and Interactive Entertainment CGIE2006). Western Australia: Department of Industry and Resources of Western Australia.



Research Background
Current international developments in painting have identified the need to establish complex forms for representing identity in terms of facial expression. While this research recognises the significance of facial expression, it has overlooked the unstable nature of identity itself.
Research Contribution
The paintings Multiple Perspectives by Y address the question of the unstable nature of identity as expressed in painterly terms through a study in unstable facial phenomenon using the philosophical concept of ‘becoming’. In doing so it arrives at a new benchmark for the discipline in understanding visual identity, namely that identity is not bound to stable facial phenomena but, like other forms of meaning, is constantly undergoing change.
Research Significance
The significance of this research is that it overcomes barriers for visually understanding the complex nature of identity and its expressive painterly possibilities. Its value is attested to by the following indicators: selection of the painting for inclusion in the international exhibition Documenta, Kassel, Germany; its inclusion as a case study in the renowned Courtauld Institute, University of London, Issues in Contemporary Art graduate seminar series; its being the subject of a chapter in the book Identity Reframed published by Thames and Hudson and authored by the renowned art historian Z; its forming part of a competitively funded ARC project.