Future trends for student-generated digital media in science education
The 2014 Horizon Report is an international predictor of key trends that examines "emerging technologies for their potential impact on and use in teaching, learning, and creative inquiry within the environment of higher education" (Johnson, Adams Becker, Estrada & Freeman, 2014, p. 3). The 2014 report identified six key trends that will have a major impact on the higher education sector over the next 3-5 years. These are: (i) the growing ubiquity of social media; (ii) the integration of online, hybrid and collaborative learning; (iii) the rise of data-driven learning and assessment; (iv) a shift from students as consumers to students as creators; (v) an agile approach to change; and (vi) the evolution of online learning. Of these six trends, the two most likely are students as content creators rather than being consumers and the use of social media. Creating content can take many forms such as creating products or artefacts when talking about 'makerspaces' but media is certainly one form. This trend suggests that promoting student-generated media in university assignments in all courses may increase exponentially as academics become aware that students are calling out for new ways to engage with content.
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