RIS ID

42914

Publication Details

Chow, Y., Pose, R. & Regan, M. (2005). The ARP virtual reality system in addressing security threats and disaster scenarios. TENCON 2005 IEEE Region 10 Conference Proceedings (pp. 1-6). Piscataway, New Jersey, USA: IEEE.

Abstract

Nations, corporations and political organizations around the world today are forced to deal with an increasing number of security threats. As a result, various organizations must find ways to adequately equip and prepare themselves to handle numerous dangerous and life threatening circumstances. Virtual reality is an extremely important technology that can be used across a variety of different fields and for a number of diverse applications, ranging from simulation training to visualization tools, in order to prepare for and manage disaster situations. Head mounted display (HMD) virtual reality systems attempt visually to immerse the user in a virtual environment. However, it is well recognized that latency, the delay in responding to a user's head movement, is a major shortcoming that plagues immersive HMD virtual reality systems. Excessive latency destroys the illusion of reality that such systems attempt to present to the user. A hardware architecture known as the address recalculation pipeline (ARP) and a computer graphics rendering technique called priority rendering, were designed to reduce the end-to-end latency suffered by immersive HMD virtual reality systems. This paper discusses the benefits of using the ARP virtual reality system in addressing security threats and disaster situations.

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Link to publisher version (DOI)

http://dx.doi.org/10.1109/TENCON.2005.301329