Issue addressed: Community-based gambling venues provide a range of activities for children alongside adult products, such as gambling. However, there has been little examination of children's experiences with, and exposure to, a range of gambling and non-gambling activities within venues.
Methods: Visual sociology methods were used to measure unprompted recall, prompted recall, current use and intended adult use of activities in community gambling venues in 44 children who attended venues. Qualitative data were also collected to gain further insight into children's perceptions of the venue and the activities within.
Results: Children displayed high unprompted and prompted recall of gambling and nongambling activities within the venue. Children indicated positive perceptions of the venue overall. Just over half of the children (52.3%) reported current use of gambling activities in the venue. The large majority of the children indicated that they would attend community gambling venues as an adult (90.9%).
Conclusion: This research provides a starting point in understanding the extent to which children are exposed to gambling products in community gambling venues.
So what?: This research will be important for researchers, policy makers and practitioners in developing health promotion initiatives to prevent children from being exposed to gambling products in community settings.
Summary: This qualitative study aimed to examine children's experiences within community gambling venues. The study found that children displayed high recall of gambling and non-gambling activities within venues and indicated positive perceptions of the venue overall. Comprehensive approaches are needed to prevent children from being exposed to gambling products in community settings.