Geometric modeling and haptic rendering of textile has attracted significant interest over the last decade. A haptic representation is created by adding the physical properties of an object to its geometric configuration. While research has been conducted into geometric modeling of fabric, current systems require time-consuming manual recognition of textile specifications and data entry. The development of a generic approach for construction of the 3D geometric model of a woven textile is pursued in this work. The geometric model would be superimposed by a haptic model in the future work. The focus at this stage is on hand-woven textile artifacts for display in museums. A fuzzy rule based algorithm is applied to the still images of the artifacts to generate the 3D model. The derived model is exported as a 3D VRML model of the textile for visual representation and haptic rendering. An overview of the approach is provided and the developed algorithm is described. The approach is validated by applying the algorithm to different textile samples and comparing the produced models with the actual structure and pattern of the samples.
History
Citation
H. Shidanshidi, F. Naghdy, G. Naghdy & D. Wood Conroy, "3D geometric modelling of hand-woven textile," in IS&T/SPIE 20th Annual Symposium Electronic Imaging Science and Technology, SPIE 6813, Image Processing: Machine Vision Applications, 68130B-1-68130B-10.
Parent title
Proceedings of SPIE - The International Society for Optical Engineering