Year

2005

Degree Name

Master of Creative Arts (Research)

Department

School of Music and Drama - Faculty of Creative Arts

Abstract

Real time audio signal analysis opens up possibilities for interactive musical compositions where game strategy is controlled using audio signal input produced by a musician. It also introduces the possibility of using a musicians sense of game play to shape a musical performance. The author argues that new musical compositions based on games require further development before musicality can be expressed through the framework of a game. In such compositions, games Game design theory provides the backdrop for an examination of musical compositions based on games. In these compositions, games are referenced either by engaging the idea of game play or focusing on game structure. The same is true of electronic games that in some way relate to music. These games typically allow little individual musical expression; an ideal musical performance is determined by the games developers. The author argues that new musical compositions can be developed in tandem with new games technology in which musicality can be expressed through the framework of a game.

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