Invigorating play: the role of affect in online multiplayer fps games
The first-person shooter (FPS) genre has its origins in the cinematic visual technique known as the first-person subjective camera angle (Galloway 2006, 40). The first-person view is framed by merging camera lens with the character's eye to create a "rectilinear plane of Albertian perspective" (O'Riley 1998, 18). The visual impression of this" Renaissance pictorial tactic" (Shinkle 2005, 24) produces a subjective view that is remediated through the technologies of photography, cinema, and FPS games as an entirely modern sense of experiencing the world (O'Riley 1998).
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