Our previous research emulated aeroplane navigation for dead reckoning flight in reasonable weather conditions. In this research, we propose to tackle navigation in a more realistic environment for a mobile robot by modelling it on the case of a tourist in an unfamiliar village. When lost tourists use a variety of strategies to reacquire the path. Here we will emulate these to navigate a mobile robot. We will attempt to develop an intelligent controller, which copes with imprecise inputs, to achieve its commanded tasks safely. The controller will make use of fuzzy logic to make decisions based on data stored in a fuzzy map that is represented as sets of rules. Rules that it can use to localise and navigate towards a target.