Title
Exploring the Nardoo: Designing problem-based learning experiences for secondary school students
Document Type
Book Chapter
RIS ID
16397
Citation
Bennett, Susan J., 2007, Exploring the Nardoo: Designing problem-based learning experiences for secondary school students, in M. Keppell (ed.), Instructional Design: Case Studies in Communities of Practice, Hershey, PA: IGI Global, 296-308.
http://ro.uow.edu.au/era/290
Abstract
This chapter examines how instructional designers work together in teams to solve problems. It examines the advantages and disadvantages of a team approach to instructional design. This case will explore how a team of instructional designers worked together to create Exploring the Nardoo, a multi-award winning CD-ROM developed by the University of Wollongong's Educational Media Laboratory (emLab). The case describes key issues related to the design and development of the package from the perspective of a faculty-based multimedia unit, which was established with a strong emphasis on advancing research through innovations in design.
