McKerrow, Phillip John, LOGO and turtle robots, Department of Computing Science, University of Wollongong, Working Paper 82-9, 1982, 11p.
LOGO, a computer language in which communication with a turtle takes place, is being used to teach computer awareness, logical thinking, computer programming and mathematics. It is used to create an environment where learning is both natural and pleasurable. LOGO is a practical application of Piaget's fundamental assertion that children learn by doing and by thinking about what they do. Some researchers are investigating the effectiveness of LOGO in a classroom situation while others are applying the basic concepts in new areas in an attempt to develop computing and robotics environments.