This chapter contributes to the discussion on how best to theorise relationships among learning preferences, simulations, role plays and games as modes for learning. It describes the development of a framework called the Simulation Triad which is used to better define online role play by positioning it in relation to simulation and games as a teaching method. For designers of online simulations, the Simulation Triad, and the complementary Design Space Framework, will illustrate design choices around problems, rules and roles, clarifying that designs for role-based simulation emphasise interaction between roles to resolve a problem rather than focus on rules that solve a problem. The examples in this chapter will demonstrate how role-based simulation, with its emphasis on student-to-student interaction and group work to research authentic problems, is a learning design for transforming university teaching into learning.
ANZSRC / FoR Code
130299 Curriculum and Pedagogy not elsewhere classified, 130306 Educational Technology and Computing